On Zuckerberg's Meta, the Metaverse and More

Last week, Mark Zuckerberg announced the renaming of Facebook, Inc. to Meta Platforms Inc. and said:

  • The next [technology] platform will be even more immersive — an embodied internet where you’re in the experience, not just looking at it. We call this the metaverse, and it will touch every product we build.

  • “You will be able to teleport instantly as a hologram to be at the office without a commute, at a concert with friends, or in your parents’ living room to catch up … You’ll be able to spend more time on what matters to you, cut down time in traffic, and reduce your carbon footprint.

  • Privacy and safety need to be built into the metaverse from day one. So do open standards and interoperability. This will require not just novel technical work — like supporting crypto and NFT projects in the community — but also new forms of governance.

  • Over time, I hope we are seen as a metaverse company, and I want to anchor our work and our identity on what we’re building towards … To reflect who we are and the future we hope to build, I’m proud to share that our company is now Meta … From now on, we will be metaverse-first, not Facebook-first."

Separately, author Neal Stephenson popularized the Metaverse concept in his 1992 novel Snowcrash. The following are comments from his 2016 Financial Times interview.

  • I would be nervous about adopting a top-down kind of approach [to build a Metaverse], where there is this gigantic uber-concept that is being imposed on this world. That’s a thing you can get away with when you’re writing a novel. But when you’re building something, it’s a lot more productive to be bottom-up and look for small things that work, and then see if those can be assembled into bigger things.

  • “There are some [system design] questions that I didn’t even know about 25 years ago … The whole question of tracking, knowing which direction someone is looking in and responding to that information …. it’s a pretty hard problem to solve, especially when it needs to happen fast and accurately and when a lot of other things are happening too … A lot of these things are converging on a timeline that is exciting."

OUR TAKE

  • As pundits suggest that Zuckerberg’s metaverse pivot is to divert attention from his social media challenges, he has been making VR-focused investments for several years.

  • The virtual reality market and metaverse ecosystems will continue to expand - addressing business and consumer needs in areas including medical therapy, education, gaming/e-sports; entertainment/gaming data visualization and more.

  • This class of technology can provide many positive benefits to users; however, its power may also lead to new types of addictive behavior.

  • Stephenson rightly points out that successful metaverse solutions will require more computing power, along with better development tools and new approaches to application design. The opportunity is significant – the path forward remains less clear.


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